![]() While most of those are difficult to overlook, things aren't entirely clear toward the end, when the actual "amnesia" is explained. Through the use of subtle flashbacks, strange relics and scribbled papers, Amnesia's story slowly comes together, but it can also leave a few holes when you miss one of the optional collectibles. The hows and whys are slowly pieced together throughout the course of the adventure, though much of that depends on how many of the scattered missives that the player manages to find. ![]() He's a scared, frightened man who has no choice but to follow the trail that he had apparently prepared for himself. It's the only thing you have to go on, other than the memories that slowly surface during the course of the game.ĭaniel is no soldier. There is only a trail of diary entries that he had apparently left for himself and a murder mission. You play the role of an amnesiac named Daniel, who has no recollection about why he's there. Even if you opt to play the game in a brightly lit room, it still has plenty of horrible things with which to fray your nerves.Īmnesia takes place in the early 1800s at rustic Castle Brennenberg, a small out-of-the-way place within the Kingdom of Prussia. As I begin my six- to seven-hour journey, Amnesia even suggests that I play the game in the dark with headphones. Polishing the lessons that they had learned from its Penumbra series - and probably more than a few horror films - Swedish developer Frictional Games continues to throw its audience under Nyarlathotep's bus with Amnesia's mortally bent gameplay. ![]() That is just what Amnesia: The Dark Descent brings to the blood-stained table. Yet survival-horror has also demonstrated that the genre has the potential to fit players into a skin-crawling, interactive experience dressed up in slick graphics, sound effects, and a devious sense of timing. In titles such as Infogrames' Alone in the Dark on the PC, it starts off with a few scares until you find something that you can use to fight back: a stick of dynamite, a shotgun or a mystic relic that has unlimited ammunition. Survival-horror hasn't always been horrifying.
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